Jumat, 26 Februari 2010

[V201.Ebook] Ebook Download Linkers and Loaders (The Morgan Kaufmann Series in Software Engineering and Programming), by John R. Levine

Ebook Download Linkers and Loaders (The Morgan Kaufmann Series in Software Engineering and Programming), by John R. Levine

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Linkers and Loaders (The Morgan Kaufmann Series in Software Engineering and Programming), by John R. Levine

Linkers and Loaders (The Morgan Kaufmann Series in Software Engineering and Programming), by John R. Levine



Linkers and Loaders (The Morgan Kaufmann Series in Software Engineering and Programming), by John R. Levine

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Linkers and Loaders (The Morgan Kaufmann Series in Software Engineering and Programming), by John R. Levine

Whatever your programming language, whatever your platform, you probably tap into linker and loader functions all the time. But do you know how to use them to their greatest possible advantage? Only now, with the publication of Linkers & Loaders, is there an authoritative book devoted entirely to these deep-seated compile-time and run-time processes.
The book begins with a detailed and comparative account of linking and loading that illustrates the differences among various compilers and operating systems. On top of this foundation, the author presents clear practical advice to help you create faster, cleaner code. You'll learn to avoid the pitfalls associated with Windows DLLs, take advantage of the space-saving, performance-improving techniques supported by many modern linkers, make the best use of the UNIX ELF library scheme, and much more. If you're serious about programming, you'll devour this unique guide to one of the field's least understood topics. Linkers & Loaders is also an ideal supplementary text for compiler and operating systems courses.

*Includes a linker construction project written in Perl, with project files available for download. *Covers dynamic linking in Windows, UNIX, Linux, BeOS, and other operating systems.
*Explains the Java linking model and how it figures in network applets and extensible Java code.
*Helps you write more elegant and effective code, and build applications that compile, load, and run more efficiently.

  • Sales Rank: #185972 in Books
  • Brand: Brand: Morgan Kaufmann
  • Published on: 1999-10-25
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.50" h x .62" w x 7.63" l, .99 pounds
  • Binding: Paperback
  • 256 pages
Features
  • Used Book in Good Condition

Amazon.com Review
Written for any programmer who works with compiled code, Linkers and Loaders surveys today's hardware platforms with a tour of how code is linked and executed on IBM mainframes, Unix, and Windows. This handy title fills a valuable niche for anyone who wants to understand how programs are built and run on today's computing systems.

It's the cross-platform perspective that distinguishes this book. The author's wide-ranging perspective on IBM 370 mainframes, RISC platforms like the SUN SPARC and, of course, Microsoft Windows makes this book a commendable reference on the internals of linkers and program execution in each environment. There's also a digestible guide to the computer architecture (including registers, instruction formats, and memory addressing) for each platform. (Unix programmers will be pleased that the book has more information on non-Windows platforms than on Windows itself.) For C++ programmers, this text gives you a glimpse into the internals of such language features as macros, templates, and name mangling, and how linkers deal with them at build time.

The book closes with useful material on static libraries and dynamic linking, plus a short tour of Java and its class loader (which can resolve classes on the fly as they are downloaded over the Internet). Short exercises are provided for each chapter, making this a useful resource for both classroom and self-study on what is an often overlooked topic. --Richard Dragan

Topics covered: History of linkers and loaders, application binary interfaces (ABIs), computer architecture basics, big- and little-endian memory addresses, register and instruction formats for IBM 370, SPARC and Intel x86, paging and virtual memory, position independent code (PIC), Intel x86 segmentation, embedded architectures, object files for DOS COM and EXE files, Unix a.out, Unix ELF, IBM 360 object format, Microsoft Portable Executable (PE) format, Intel Object Module Format (OMF), storage allocation, linking details for C++, symbol management, name mangling, weak and strong references, debugging information, library formats, COFF and ELF formats, relocation, loading and overlays, bootstrap loading, shared libraries, dynamic linking for Unix ELF and Microsoft Windows DLLs, advanced linking techniques for C++, and linking in Java.

Review
"I enjoyed reading this useful overview of the techniques and challenges of implementing linkers and loaders. While most of the examples are focused on three computer architectures that are widely used today, there are also many side comments about interesting and quirky computer architectures of the past. I can tell from these war stories that the author really has been there himself and survived to tell the tale."―Guy Steele

From the Back Cover
"I enjoyed reading this useful overview of the techniques and challenges of implementing linkers and loaders. While most of the examples are focused on three computer architectures that are widely used today, there are also many side comments about interesting and quirky computer architectures of the past. I can tell from these war stories that the author really has been there himself and survived to tell the tale." ―Guy Steele

Whatever your programming language, whatever your platform, you probably tap into linker and loader functions all the time. But do you know how to use them to their greatest possible advantage? Only now, with the publication of Linkers & Loaders, is there an authoritative book devoted entirely to these deep-seated compile-time and run-time processes.
The book begins with a detailed and comparative account of linking and loading that illustrates the differences among various compilers and operating systems. On top of this foundation, the author presents clear practical advice to help you create faster, cleaner code. You'll learn to avoid the pitfalls associated with Windows DLLs, take advantage of the space-saving, performance-improving techniques supported by many modern linkers, make the best use of the UNIX ELF library scheme, and much more. If you're serious about programming, you'll devour this unique guide to one of the field's least understood topics. Linkers & Loaders is also an ideal supplementary text for compiler and operating systems courses.

Features:
* Includes a linker construction project written in Perl, with project files available for download.
* Covers dynamic linking in Windows, UNIX, Linux, BeOS, and other operating systems.
* Explains the Java linking model and how it figures in network applets and extensible Java code.
* Helps you write more elegant and effective code, and build applications that compile, load, and run more efficiently.

Most helpful customer reviews

0 of 0 people found the following review helpful.
There are not too much options
By Guilherme Maciel Ferreira
This book is the only one of its kind. It describes how linkers and loaders work. Most books describe the compilation process, where the text source code becomes machine code. However, this is the only one that describes how those compiled objects (with machine code) are glued together.

But this book is seriously dated and some parts are too hard to understand. I found the chapter 7 of "Computer Systems: A Programmer's Perspective" better than this one whole book.

0 of 0 people found the following review helpful.
Excellent Coverage of Underexplained Concepts
By Anonymous Customer
I've yet to come across someone who wrote software who didn't learn most of this material the hard way; most software-related education neglects that real projects need to be built with objects, libraries, debug information, dependencies, and so on, and not just header-file + source file = program. This provides that missing... link.

See what I just did there?

Seriously though, it's far from an exhaustive reference of every build structure for every platform (good luck finding one that is), but it covers most of the things necessary to string a real project together of greater scope than a semester project. An understanding of compilers is fairly important for getting this book. If you put together anything more complex than "link UI to database and you're done here," read this book so someone doesn't have to explain why your project isn't building.

0 of 0 people found the following review helpful.
Really Cool Knowledge
By Student_of_Life
It's true that this book is a few years old. But, I emailed the author and he said not much as changed so it's safe to read the book and know you are still learning good stuff. I bought this book to help me understand how compilers and linkers work. Thus far it's been a good education. I can certainly look at my iOS\Objective-C coding and have some understanding of what's going on under the hood, which helps with understanding the language. I am finding that I need to read each section several times over. But, this is normal for a completely new topic of learning. I give this book 4 starts because I"m not completely confident that I'm not learning a few things that are outdated. But, a history lesson doesn't hurt either.

See all 29 customer reviews...

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